Guild Wars 3 Database

WeaponIllustrative anatomy

Warding Focus

Illustrative only. An off-hand item that adds attributes rather than damage.

Example values

Typefocus
Handsoff-hand
RequiresInvocation 9
Raritycommon
Modifier slotssuffix, inscription

This item does not exist. It illustrates the off-hand case: no damage range at all, so the page has to lead with what it actually gives instead of rendering an empty damage row.

Relations

Wielded by

  • Orrian CantorThis profession does not exist. It illustrates how a caster support page will be laid out: cast-time economics, a stacking resource, and the party-facing effects that make the profession worth a slot. The franchise has carried a divine-support line since the Monk in the original Guild Wars, and Guild Wars 3's setting puts the six gods in the world rather than in memory, so something in this role is a safe structural bet even though this particular one is invented.Orrian Cantor

    Illustrative anatomy

    Illustrative only. A support profession channelling the six gods through sung invocations.

  • TidewardenThis profession does not exist. It is drawn here to show how a profession page will read once Guild Wars 3 has professions: a primary attribute, an armour class, a resource mechanic, the weapons it can hold, and the skills that hang off it. The shape follows what both predecessors actually ship. Guild Wars gives professions a primary attribute only they can raise, and Guild Wars 2 gives each a unique mechanic. Guild Wars 3 will almost certainly do some version of both.Tidewarden

    Illustrative anatomy

    Illustrative only. A frontline profession built around holding ground near water.