Lore
Guild Wars 3 goes backwards. It is set in Orr while the kingdom still stands and the six gods have not yet left the world, more than a thousand years before the original game.
Places
Where the game happens.
Concepts
Gods, terms and threads running through the franchise.
Mavenwright
An Orrian guild that sees the Vael as magical resources for building a stronger future.
Seeker
A Vael spirit who serves as the player's mount and direct connection to the magic of Orr.
Signets
Small gems containing fixed expressions of magic, created and refined by the Vaelwardens through gifts from Dwayna and Melandru.
The Six Gods
The human pantheon, present in Guild Wars 3's era in the world rather than remembered.
Guilds and orders
Who you belong to.
Order of the Vael
The oldest guild in Orr.
The Vaelwardens
The guild the player character originates from, and the framing device for Guild Wars 3's story.
Peoples
Who you can be.
Asura
So, the average asura you meet in Orr will be of a different stripe than their evolved descendants, figuratively and literally.
Humans
Humans are one of four playable species, newcomers in Orr building a home beneath the six gods.
Kodan
Originating in the Far Shiverpeaks, the kodan are, broadly speaking, a culture defined by their faith.
Terms
The franchise vocabulary the reveals assume, briefly.
- Arah
- Orr's capital city in the era shown by Guild Wars 3.
- Asura
- One of four launch species in Guild Wars 3 and one of two returning playable species.
- Elite skill
- A skill category Guild Wars 3 has not yet revealed in the first-party material held by this pack.
- Guild Wars Reforged
- ArenaNet's small-team, predominantly instanced Guild Wars game at one end of the studio's MMO spectrum.
- Kodan
- A species encountered in earlier games that becomes playable for the first time in Guild Wars 3.
- Orr
- The continent where Guild Wars 3 begins, more than a thousand years before the original game.
- Profession
- A character system Guild Wars 3 has not yet revealed in the first-party material held by this pack.
- Signet
- A small gem containing a fixed expression of magic; Dwayna and Melandru gave the Vaelwardens the ability to create and refine signets.
- The Cataclysm
- A later event in Orr's history that Guild Wars 3's first-party material in this pack has not named.
- The Six Gods
- The human gods who brought humanity through the Mists and remain present in Guild Wars 3's period.
- Tyria
- The world humans reached through the Mists and now call home.
- Vaelwardens
- The guild the player character belongs to at the start of Guild Wars 3.