Guild Wars 3 news
ArenaNet’s own posts in full, and outside coverage cited and linked to its source.
Playable Species Spotlight: Humans
Greetings, Tyrians! Danny Barnes here from the Guild Wars 3™ Narrative team, excited to share some of the first details about the various playable species that populate the Orrian golden age.…
Our Approach to Playable Species in Guild Wars 3
Hello, fellow Tyrians! Today we're going to kick off conversations around one of the hottest topics we've seen being discussed across the Guild Wars® community since the announcement of the game.…
Behind-the-Music Video: Guild Wars 3 Main Theme Reveal
Go behind the music of Guild Wars 3™ with acclaimed game composer Kazuma Jinnouchi.…
The Vaelwardens of the Orrian Golden Age
Greetings, Tyrians! I'm Aaron Linde, narrative lead on Guild Wars 3, with a curious question for you: What do you suppose Tyria might look like without the rampaging Elder Dragons?…
Many live service games are just an MMO subscription "hidden inside of a neat 'optional' package", argue Guild Wars 3 devs in a post about the new game's monetisation
Guild Wars 3 developers ArenaNet have published a Hot Take of sorts about the MMORPG genre, while explaining in broad strokes how their forthcoming "modern evolution" will differ from Guild Wars 1, released in 2005, and Guild Wars 2, released in 2012.…
Our Guild Wars Philosophy
Hello, Guild Wars® community! Today's Guild Wars 3™ update is a big one, as I'm going to be talking about the core philosophy that defines the way we make games.…
The Setting of Guild Wars 3: Stepping into Ancient Orr
Hello, Tyrians! What an incredibly exciting last couple of weeks it has been!…
The Guild Wars games have always been set in a world abandoned by the gods, in new MMO Guild Wars 3, you'll see why they left
If you've played Guild Wars or its sequel, you'll know that the land Tyria is a godless place.…
Announcing Guild Wars 3
Welcome to Guild Wars 3Today is the day. It's official. We are developing Guild Wars 3™! This is a passion project in every sense, a leap forward for both the franchise and ArenaNet as a studio.…